Notes

The random walk

Five tangled black lines on warm paper, each made of thousands of short straight steps, all starting from one small red circle in the middle and wandering outwards in different directions. A red dot marks where each one ends.
Drawing by JAEV: five random walks of 3,000 steps of equal length, each in a random direction, from the same start (red circle); red dots mark the ends. CC BY 4.0.

A random walk is a path made of steps, each taken in a direction chosen by chance. The English mathematician Karl Pearson gave it its name in a letter to Nature in 1905, "The Problem of the Random Walk".1, 2, 3

Pearson's problem

Pearson described a walker who starts at a point, walks a fixed distance of l yards in a straight line in a random direction, turns, walks another l yards in another random direction, and goes on like this n times. He wanted a formula for the probability that, after those n steps, the walker ends up at a distance r from the start. He had solved only the case of two steps.1

The rule is the whole method: a starting point, a step length, and a source of random directions. In a computer the random directions come from a pseudo-random number generator, such as the linear congruential generator.

How far does it get?

Not very far, and not in any one direction. The steps cancel each other out much of the time. On average the distance from the start grows like the square root of the number of steps: after 100 steps a walker is typically of the order of 10 step lengths away, after 10,000 steps of the order of 100.3 So a long walk spends most of its time near where it started and crosses its own path again and again, which is why a drawn walk looks like tangled knots joined by a few long runs.

Live sketch by JAEV: Pearson's walk of 5,000 steps of equal length, each in a random direction, drawn as it is taken. The dashed circle around the start has a radius of √n step lengths after n steps, the order of distance a walker typically gets. Code CC BY 4.0.

In art

Random walks were among Manfred Mohr's first programs. His own list of his work begins in 1969 with "P-10 Random Walk drawings with alternating horizontal and vertical lines" and "P-16 - P-18 Random Walk drawings with horizontal and vertical lines". He ran P-18 on a high-resolution light-beam plotter at Brookhaven National Laboratory.4

The walk is also a working part inside other methods. In diffusion-limited aggregation thousands of particles take random walks until they touch a growing cluster, and the branching form comes entirely from where those walks tend to end. See also Generative Art.

Film by JAEV, 37 seconds: one random walk of 1,600 steps of equal length, drawn as a pen plotter would. The sound is a felt-tip pen on paper. CC BY 4.0.

Sources

  1. Heather M. Hill, “Random walkers illuminate a math problem”. Physics Today, 1 September 2019
    “In a 1905 issue of Nature”, Pearson: a walker walks l yards in a straight line in a random direction, turns and walks another l yards in another random direction, repeated n times; he wanted the probability of ending a distance r from the start; also called “the drunkard's walk”.
  2. Karl Pearson, “The Problem of the Random Walk”. Nature 72 (1865), p. 294, 1905 (bibliographic record)
    Not read by JAEV.
  3. “Random walk”. Wikipedia
    Term introduced by Pearson in 1905; in two dimensions a walk on a grid returns to its start almost surely, in three the probability is about 34%; Kakutani: “A drunk man will find his way home, but a drunk bird may get lost forever”; expected distance after n steps of the order √n.
  4. Manfred Mohr, “From random walks (1969) to linear entanglement (2026)”. emohr.com
    1969: “P-10 Random Walk drawings with alternating horizontal and vertical lines”, “P-16 - P-18 Random Walk drawings with horizontal and vertical lines”; P-18 run “on the high-resolution light beam plotter at Brookhaven National Laboratory”.
Published
JAEV Notes, October 2026.
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JAEV Notes, “The random walk”, jaev.gallery/notes/random-walk/, 2026.
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